Fixed an issue where the test would use incorrect flags for ByteAddressBuffer shader resource views, causing the test to render incorrectly on some hardware.ģDMark Windows - SeptemThis is a minor update.Fixed an issue in the TAA pass that occasionally caused visual artifacts.Fixed some issues where the test would sometimes fail without presenting an error.Fixed an issue where shadows would sometimes flicker during benchmark runs.For reliable comparison of hardware, we recommend comparing scores from only the latest version of Port Royal. Added updated results screen for feature tests and stress tests.ģDMark Port Royal scores may vary slightly depending on GPU architecture.3DMark Port Royal scores may vary slightly depending on GPU architecture. Fixed an issue in the standalone version of 3DMark, where using the ‘update all’ option for installed tests would fail when updating certain combinations of tests.Fixed an issue where the 3DMark Storage Benchmark results screen would display results in an incorrect order.Fixed an issue with 3DMark Time Spy, Night Raid, and Port Royal where the borderless full screen custom run option behaved the same as exclusive full screen. 3DMark will notify you in the app when an update is available. You can check the current application and benchmark version numbers from the Options screen. Benchmark version numbers change rarely and only when absolutely necessary. We recommend using the latest version of 3DMark.Ī benchmark version number-for example, Time Spy v1.0-is specific to a test. It changes often as we add new features and make updates to ensure compatibility with the latest hardware. The 3DMark application version number applies to the software as a whole. Solution home 3DMark 3DMark Windows app 3DMark Windows application release notes
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